Trust

As dawn broke on a new day, our Tortle Monk began his day by venturing into the garden of the local inn, when he discovered that is was instead occupied by a woman, Madam Zarenia. They spoke and as the rest of the party finds their way to the garden, it is decided that the woman will travel with the party as they share some common goals.



As the party exits, Kirik notices several strange marks on one of the poems on the notice board. Upon closer inspection he finds a note left for members of the White Vultures, stating that their work was done, and to move to the next phase in Dario

The party then was greeted by a messenger delivering a message that the lord regent of Garnac, a proud individual named Nhyis Korbal, inquired and desired to meet the group of individuals who would come into his town and begin to solve the various problems. The party agreed to meet, and they were told to come by later in the day.

As the party left the tavern, they came across a trio of Goblins that were caged, with a pair of humans and an elf lounging nearby. With a quick conversation, they learned that these three Goblins were captured, accused of impersonating a Highborn Goblin and awaiting transport to the city of Dario, to the Council of Goblins for judgement.

He then offered a job to the party, a reward for dealing with a group of bandits, White Vultures. We learned that the Vultures had an agreement for the town, they stay under the radar, and the city guards do not look too closely at petty theft. However, the group targeted the lone place of worship in the town, thus breaking the deal. Nhyis Korbal seeking a way to proportionately respond to this violation has sought the party out. With the offer of coin, the group agrees to put the Vultures in their place by destroying one of the main hideouts in the town, thus bringing punishment to the bandits.



The party hesitantly agreed to the deal, and trekked off into the night. Some time was spent dealing inquiring into Crab Shell, learning that armor and weapons could come from the creature but ultimately decided against making any purchases.

Time passed and the party made their way to the hideout of the White Vultures, after spending several hours watching the house, the group decided to move. Through several tense moments the party cleared the house and a quick search revealed a hidden room in the basement. Behind a fake wall were a number of smelting stations were in use and in the middle of the room a pile of broken clay pieces.

Our adventurers set back to collect their bounty, and sensing all roads will lead to Darric, they chartered a ride alongside the bounty hunters to the city of Darrnic. This is where our story would end in a normal story. However, we truck onward.

Throughout the ride, speaking with the Goblins, and the bounty hunters, some party members decide that the goblins being jailed is unjust, though not unlawful. So in order to convince, the lawful adventurers among them, Kirik quickly falsified several wanted posters in order to justify attacking the bounty hunters on the ship. They approached the Capitan and their fellow party members with their newly printed posters. Having done an excellent job, the crew and party agreed to dispose of the Bounty Hunters, as the posters said “Dead or Alive.”   Through a tough battle, many of the crew perished, leaving only the captain, the party, and the goblins still standing. Wet, hurting, and drained of resources, the party weighs what actions to take next.